Skyrim lord of the rings mods
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If Warner Bros will allow us to pick up and resume development of our mod, we will rename the project to get rid of the usage of the Middle-Earth trademark, and to the public we will merely mention that we have become a private project to prevent legal issues.
#Skyrim lord of the rings mods mod#
The mod would only be distributed among the developers of the mod, which would take away MERP from the marketplace and thus avoid any customer confusion and not harm Warner Bros' ability to manage and protect the reputation of the LOTR properties. We could turn our mod into a private project, meaning that we wouldn't have any public releases of the mod's game content. MERP: Development of MERP has been halted, as per your request.
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Please respond at your earliest convenience to confirm that you will comply with the foregoing demand.
#Skyrim lord of the rings mods registration#
This includes, among other things, cessation of the use of the name “Middle-earth”, which is the subject of a trademark registration owned by The Saul Zaentz Company d/b/a Middle-earth Enterprises.
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Based on the information that you provided and in light of the current stage of development, we ask that all development efforts in connection with MERP be terminated at this time. Unfortunately the removal of book content from MERP as outlined in your email does not sufficiently address our concerns, as MERP would still contain many infringing elements. Usage of copyrighted contents from the books would then be minimal. That way the player would only have occasional contact with main characters, who would usually merely function as quest givers to send the player on their own path. Although it hurts, the team could probably agree to scratch the Ringbearer questline and not make any of the main characters (such as Frodo, Gandalf, Aragorn, Théoden, etc.) from the book available for playing, nor let the player follow major parts of main character's stories told in the book. MERP: It's understandable that a Ringbearer questline is problematic to Warner Bros, since it would re-tell the story of a large part of the books. and understand how far along in development the mod is, when you were hoping to launch the mod, and who the key team members are that we should be talking to about altering the mod to remove the Hobbit/LOTR content. Among other things, we would like to see a description of the mod, settings, characters, etc. If you are interested in exploring that kind of an approach, please give me your contact details so we can arrange a time to talk. We would like to explore with you ways to modify MERP to address our concerns from the intellectual property rights-holder's perspective while, to the extent possible, allowing you to achieve at least some of what you wanted to accomplish with MERP. Furthermore, projects and games like MERP will diminish and erode Warner Bros.' ability to manage and protect the brand, reputation and quality of the LOTR/Hobbit properties that it has invested significant resources to cultivate over the years. The release of MERP into the marketplace will likely result in customer confusion and cannibalization with respect to such legitimately licensed LOTR/Hobbit games and will detract from the value proposition bargained and paid for by legitimate licensees of the LOTR/Hobbit properties. From the description of MERP available publicly, we understand that it essentially amounts to a LOTR game, which contains numerous similar elements to legitimately licensed LOTR/Hobbit games. has developed and is developing, either by itself or through a licensed third party, games based on the LOTR and Hobbit properties. lawyer: As you may be aware, Warner Bros.